Deep Learning and the Game of Go
by Max Pumperla and Kevin Ferguson
English | 2019 | ISBN: 1617295329 | 380 Pages | True PDF | 9 MB
by Max Pumperla and Kevin Ferguson
English | 2019 | ISBN: 1617295329 | 380 Pages | True PDF | 9 MB
Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios!
What's inside
Build and teach a self-improving game AI
Enhance classical game AI systems with deep learning
Implement neural networks for deep learning
All you need are basic Python skills and high school-level math. No deep learning experience required.
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